We all know that rich user data is a holy grail for a successful product design, but how to find and use this holy grail is what very few UX designers struggle with.
There are always things that compliment one another. Whether it is pairing foods, experiences or even personal relationships; some things just work better when something else is there to support it.
SVG, or Scalable Vector Graphic, is an image file format that is growing in popularity. They are actually a simple text file that holds coordinates which map out shapes and, therefore, make an image.
Although the user experience field is relatively new and is still developing, UX-ers already have plenty of methods and techniques in their toolbox. So let’s now go through the extensive list of UX research methods, have a brief overview of each method and understand the type of questions they answer.
There is no doubt about the importance of measuring and tracking user experience. Depending on the specifications of a digital product, different sets of performance metrics may be used to evaluate the user experience, such as time on task, success rate and error rate, conversion rate and issue-based metrics. These metrics are based on quantitative data collected during user testing sessions or contextual interviews, at the very least using product analytics data.
The Lean Startup philosophy has been around for quite a while now and has been adopted by many tech companies together with agile methodology as a new, more productive way of running business. And it has proved to be really successful in shifting the focus from lengthy design documentations to actual working products. But how does it apply to user experience in particular and can it really improve the quality of UX/Usability outcomes?
How many times have you compromised the sleek and beautiful design of a website for the sake of social integration? I bet this is not a new dilemma for a web designer.